Media

Professor in charge: Tapio Takala
Professors: Perttu Hämäläinen

Extent: 20-30 ECTS 

Objectives

The media track supports students to understand and create digital media products ranging from communication platforms to information visualization tools.  Students learn basics of handling images, audio and video interactively on the web. This weaved together with strong understanding about software and content production processes gives students of the media track a unique set of skills.

Learning of conceptual solutions for social phenomena employing crowdsourcing, co-creation and sharing prepares students to create novel services. Technical capabilities enable implementation of media products for the networked world. World-class teaching on information visualization, computer graphics, gamification and sound design is combined in the media track with learning about storytelling and experimental user interfaces.  This facilitates to face the challenges of Big Data for achieving true information usability both online and for individual organizations.

Students learn via collaborative work to act as in different roles of producers and clients of media production platforms. As a core part of the track is to learn creation and design of media and service concepts. Via experimental projects and prototyping the goal is to learn essential applications of emerging new media like augmented reality, large-scale screens, smart spaces, wearable devices and interactive animations.

Learning Outcomes

After completing the compulsory and elective studies of the Media track the students  

  • Understand and are able to apply novel and emerging media technologies
  • Have skills to produce and develop media platforms and online services for content management and delivery
  • Can manage concept design and software development processes for creation of media products

Content and structure

The Media track includes selected courses from Media Technology, Software and Service Engineering and Computer Science.

Table 4. Media track content. *If some of the compulsory courses are already included in your Bachelor’s degree, select courses from the optional courses so that the minimum size of the track is fulfilled.

CODE NAME CREDITS PERIOD YEAR
COMPULSORY COURSES (13 ECTS*)

CS-E4400

Design of WWW Services

5

I-II

1.

DOM-E5038

Generative and Interactive Narratives

3

III-IV

2.

One of the following:

DOM-E5033

Dynamic Visualization 1

5

I-II

2.

CS-E4450 Explorative Information Visualization (This course is not organized in the academic year 2017-2018) 5 I-II 1.
CS-E4840 Information Visualization 5 IV  
OPTIONAL COURSES (7-17)

CS-E5220

User Interface Construction

5

II

 

CS-E4200

Emergent User Interfaces

5

III-IV

 

CS-C3100

Computer Graphics

5 I-II  

DOM-E5034

Dynamic Visualization 2

6-8 III-V  

CS-E4410

Semantic Web

5

III-V

 

CS-E4420

Information Retrieval

5

III-IV

 

DOM-E5088

Game Design Basics Workshop

3-5

III

 

DOM-E5089

Games Now!

3-5

I-V

 

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