User-Centred Design

Professor in charge: Marko Nieminen

Professors: Tapio Takala, David McGookin, Lauri Savioja, Perttu Hämäläinen

Extent: 20-30 ECTS

Objectives

Digital services, software, and applications form an integral part of modern everyday life both in working surroundings and in leisure time contexts. Software in large government organisations is being used by employees who perform a multitude of tasks. Tiny mobile games are developed for entertaining people. In both cases, users are in a central position for the creation of successful results. In the "user-centred design" track students learn concepts, models, methods, procedures, and processes that can be applied in the design and development of systems and services so that the outcomes not only fit users' needs, expectations, and contexts but also deliver excellent user experience.

Core contents of the user-centred design track include the conceptual and methodological basis for working with users in different stages of software and service development. A typical characteristic of contemporary software and service design is its multi-disciplinarity. Users and developers with varying backgrounds create novel, innovative, and efficient concepts and realisations in a collaborative manner. The user-centred methods and tools support these joint design and evaluation activities.

In the real-life-connected study assignments students of user-centred design learn how to analyse user contexts, form user requirements, do interaction design, develop user interfaces, evaluate the usability of a system, and connect these to business goals. They learn how to use qualitative and quantitative data and results in decision making. After completing their studies, students often work in technology companies as user interface and interaction designers, UX managers, software developers, and project managers.

Content and structure

The user-centred design track gives students the opportunity to become interaction design and user experience experts in industry. The long major lays a proper foundation for doctoral studies in the field. Students of the long major have the possibility to tailor the major personally in collaboration with their supervising professor.

Table 5. User-Centred Design track content.  If any of these courses have been taken as part of the B.Sc. studies, they can be substituted with any optional courses of the major or the track the student is studying. In the case the student has taken similar courses at another institution, the professor should be contacted for discussing possible substitutions.

CODE NAME CREDITS PERIOD YEAR
COMPULSORY COURSES  OF THE TRACK (15 CR*)

CS-E4900

User-centred methods for product and service design

5

I-II

1.

CS-E5200

Design project

10

III-IV

1.

OPTIONAL COURSES  OF THE TRACK (CHOOSE AT LEAST 5 CR)

CS-E5210

Usability evaluation

5

IV-V

 

CS-E5220

User interface construction

5

II

 

CS-E5000

Seminar in Software and Service Engineering

5

I-V

 

CS-E5002

Special Course in Software and Service Engineering

1-10

 

 

CS-E4940

Requirements Engineering

5

III-V

 

CS-E4910

Software Project 3

5-8

I-V

 

CS-E4200

Emergent User Interfaces

5

III-IV

 

CS-C2000

Ihminen havaitsijana

5

III-IV

 

ELEC-E7851

Computational User Interface Design

5

II

 

ELEC-E7860

Research Project in User Interfaces

5-10

III-V

 

TU-C1010

Ihminen ryhmässä

5

I-II

 

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